![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
20th sabotage is here!
Let's see how it goes. That's what we told ourselves on the eve of the year 2008 when we decided to launch Retro Sabotage. We wanted to hone ours skills and learn some more by doing something new and we wanted it to be about video games (even if it sometimes feels like we love them more than they love us). Since there are many review sites, blogs and web comics on that particular subject, we decided to do something different: video games about video games. We tried to be entertaining, funny here, not so funny there and at times just weird, but we mostly tried to have you take a step back and think about the inner workings of video games. The mechanisms, the conventions, the aesthetic, the discourse, the storytelling and, of course, the potential. We hope you have been entertained and that you will continue to be, even if no longer on a weekly basis (now is a best time than ever to subscribe to our NEW GAME ALERT below), but furthermore we hope that you will also take a step back with other games, whether you are playing or creating them. So how is it going so far? Pretty well, and for that we would like to thank the people at Metafilter and Neatorama (english), CanardPC and Libération (french), Der Spiegel and Ehrensenf (german) and finally Microservios (spanish) for amplifying the buzz in their respective language. Our thanks also go to Edge magazine for picking us as April's Website of the Month, and to all the bloggers out there who wrote about us. |
|
NEW GAME ALERT
Privacy policy |
Subscribe/Unsubscribe |
TO CONTACT US
hello AT retrosabotage.com |
WHAT IS SAID
About us |